
#Htc vive compositor 1080p#
If you want a 1080p stream, then you will need a 4K monitor.
With 2K resolution (2560×1440), the final output resolution is 1280 x 720. With a standard 1080p monitor, the final output resolution would be 960 x 540, which is quite small.
The reason for 2K resolution is that due to the way mixed reality content is captured, the output resolution will be halved. It’s important you have a machine that is powerful enough to run VR content at 2K resolution and at a constant frame rate.
*Optional* If using a 3rd controller you will either require a USB extension cord or a steam controller dongle flashed with custom firmware (additional information here too). Monitor that supports at least 2K resolution. *Update* I’ve written a blog post about the best way to setup a green screen for a live stream. The two box lights are essential for shooting with green screens as they greatly reduce shadows and creates an even green, which makes the chroma keying easier (removing the green background from the video). If the camera pans outside of the green screen, it will ruin the immersion for the viewer, as you will no longer see the in-game graphics. The more green screen space you have, the wider the shot you can take, which is essential if you plan on panning the camera. When setting up the stage for your mixed reality live stream you will need to consider how you want to shoot the subject. Luckily the VR and streaming community have released some handy tools since (January 2017 at the time of writing), but the whole process is still quite complicated. When I first tried mixed reality back in August 2016, there weren’t as many tools available. Before we get started, I wanted to note that successfully getting everything working the first time will require a fair bit of tinkering and time.